HOTAS FORCE FEEDBACK DRIVER

A good joystick should have analogue slew hats, which allow to slew pointers to all directions, but also, to define the speed of the slew determined by the amount of slew you apply on the hat. Please Log In to post. Maybe, just maybe VR is the technology that can make it relevant again. No other company can make force feedback sticks as a result. Helicopters can't be flu correctly without pedals and same thing is with the aircrafts as you just don't get the capability do controlled turns with the rotatry stick. And I believe it is not a manufacturer of gaming sticks at all, so no one can make them now. I have seen some tutorials on how to rig this up in some form or another with devices but i would much prefer something with native feedback support.
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Force feedback Hi all. Basically, anything that requires constant fine-tuning with your joystick movements and even requires you to hold the stick off-center to fly straight without constant trimming isn't particularly suited to a force-sensing stick. I sat in the dominator for the rift demo and it felt amazing on my back.

Long time ago I have one I think MS stick with force feedback Have all the hptas buttons for aiming, targetting, engine management and other functions. They never really actually had a FF stick in the hands I think. For a summary, find below a list of available joysticks.

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Yes but they're expensive as shit. I wouldn't be surprised to see a revival in peripheral development due to VR. Yes, Logitech G is one, but incredibly hard to find and expensive now. Switches or buttons that can be applied to certain yotas functions. It's such a shame they chose to get involved with the worst peripheral manufacturer possible.

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Does anyone currently make a force-feedback HOTAS stick? - PC/Mac/Linux Society - GameSpot

Thankfully i only get a twitch occasionally in the pedals due to wiring. Money's not an issue as long as the expense is justified. D without any hand fatigue. Various buttons on the top of the joystick, typically to flrce rockets, targetting, selecting and changing targets, etc Also you say that people don't like to spend money on realistic HOTAS setups any more, yet htoas suggesting that a "good" stick should have features that may be unrealistic.

Stick feel is shitty and centering is atrocious.

Preferably, there should also be a dedicated button to change ammunition type. Originally posted by Mors:.

Does anyone currently make a force-feedback HOTAS stick?

And yes pexeq has it right I believe in that I do remember someone holds the rights to force feedback sticks. Not everyone has a dedicated flight lab Feedbaco at my comments below, there is today simply not even one joystick on the market that has these functions Thanks for the detailed reply.

It gorce like these people never have known the s There's no other force-feedback HOTAS out there that I know of, and the G itself had some pretty crippling issues from what I've read, particularly the axis reversal problem.

Mors View Profile View Posts. Ships in Eve or Elite wouldn't give any feedback from thrusters.

FF isn't required for a throttle, what is needed for helicopters is to have a physical break leveler so throttle doesn't move unless you squeeze leveler first. Results 1 to 15 of Read the FAQ before posting a question.

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